Pickups in Bunny Brawl
Pickups appear on glowing pads around every arena and come back a while after someone takes one. Walk over a pad to take what is on it. There are 11.
| Pickup | In short | What it does |
|---|---|---|
| Golden Carrot | +100 overshield | A second health bar on top of your own. |
| Rainbow Nuke | 3 world-ending shots | Your next three shots are nukes. Each one removes a large piece of the arena and anyone standing in it. |
| Moon Boots | low gravity for 15s | You fall slowly and jump much higher. Good for crossing gaps and for shooting down on people. |
| Fury Radish | double damage for 12s | Everything you do hurts twice as much. |
| Dragon Pepper | breathe fire for 12s | Your weapon becomes fire breath. It is short, sets bunnies alight and burns wood and leaves, so it can clear a forest. |
| Frying Pan | bonk shots back for 15s | Swing at the right moment and an incoming shot goes back where it came from, with a clang. |
| Carrot Quiver | arrows that stick in walls for 12s | Arrows stick out of walls for a few seconds and can be stood on. Shoot yourself a staircase. |
| Plunger | yank blocks out for 12s | A plunger on a rope. Pull a block out of a wall, or the block somebody is standing on. |
| Snow Cone | freeze ray for 10s | A freeze ray. A bunny it hits becomes an ice cube and slides; a miss ices the floor, which is slippery for everyone. |
| Rabbit Holes | click twice: shots go in the first, out the second | Place one hole, then another. Shots that go into the first come out of the second. |
| Giant Snowball | click to roll up everyone in the way | Roll a snowball that picks up loose blocks and bunnies as it goes. Anyone caught inside can still steer it a little. |
Things that are simply in the arena
- Cabbage-leaf seesaws. Land hard on one end and whoever stands on the other end is launched.
- Ice. Slippery for everyone. A bunny on ice keeps sliding the way it was going.
- Crystal and jelly. They glow, and the glow lights tunnels and craters around them.
- Sky events. About once a minute the sky joins in: either meteors rain on the whole arena for ten seconds, or gravity goes low for fifteen.
Next: the arenas all of this happens in.
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